module tetris( input clk, input [2:0] parca, output reg [4:0] yukseklik, output [4:0] cevrim, output bitti_mi ); reg [4:0] cevrim_r = 0; reg [4:0] y_0 = 0; reg [4:0] y_1 = 0; reg [4:0] y_2 = 0; assign cevrim = cevrim_r; assign bitti_mi = cevrim_r == 5'b10000; always @(posedge clk) begin if (cevrim != 5'b10000) begin cevrim_r <= cevrim_r + 5'd1; y_0 <= y_0 + {4'b0000, parca[0]}; y_1 <= y_1 + {4'b0000, parca[1]}; y_2 <= y_2 + {4'b0000, parca[2]}; end end /* always @(posedge bitti_mi) yukseklik <= y_0 > y_1 ? y_0 > y_2 ? y_0 : y_2 : y_1 > y_2 ? y_1 : y_2; */ always @(posedge bitti_mi) begin if (y_0 > y_1) begin if (y_0 > y_2) yukseklik <= y_0; else yukseklik <= y_2; end else if (y_0 > y_1) begin if (y_1 > y_2) yukseklik <= y_1; else yukseklik <= y_2; end end endmodule