#include #define size 50 int main(void) { int turtle[size][size] = {0}; int penUp = 1; double in = 0.00; int way = 0; // 0 right, 1 down, 2 left, 3 up int row = 0, column = 0; while (1) { puts("Enter command between 1-9 (e.g., 5.12 for move 12 steps):"); scanf("%lf", &in); if (in == 9.00) { break; } else if (in == 1.00) { penUp = 1; } else if (in == 2.00) { penUp = 0; } else if (in == 3.00) { way = (way + 1) % 4; // Turn right } else if (in == 4.00) { way = (way - 1 + 4) % 4; // Turn left } else if (in == 6.00) { for (size_t i = 0; i < size; i++) { for (size_t j = 0; j < size; j++) { printf("%c", turtle[i][j] ? '*' : ' '); } printf("\n"); } } else if (in >= 5.00 && in < 6.00) { float temp = (in - 5.00) * 100; int steps = (int)temp; for (int i = 0; i < steps; i++) { if (!penUp) { turtle[row][column] = 1; } switch (way) { case 0: // Right if (column < size - 1) column++; break; case 1: // Down if (row < size - 1) row++; break; case 2: // Left if (column > 0) column--; break; case 3: // Up if (row > 0) row--; break; } } } } return 0; }